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Thread: All Nintendo mods & chip questions/chat here.

  1. #1
    Watcher's Avatar
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    gamecube All Nintendo mods & chip questions/chat here.

    If you have a question or want to discuss modding a Gamecube console, do it in this thread only.

    If you have a question or want to discuss mod chips for a Gamecube console, do it in this thread only.

    Do a search of this thread and the Gamers section before asking questions.

    Do not talk about pirated software.

    All new threads on any of these topics will be deleted by mods/admin.

  2. #2
    Hi everyone
    I'll also try to help out as much as possible with questions as well...(if it's okay with WATCHER)

    Have a great day!!

  3. #3
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    Quote Originally Posted by roadkill_009
    Hi everyone
    I'll also try to help out as much as possible with questions as well...(if it's okay with WATCHER)
    Yeah, that would be good.

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    icarus is offline Treat me like a newbie I'm either new or don't have much to say

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    hi all,
    I'm quite interested in Gamecube mods, and I'm thinking about having mine modded. The question is, once modded, how would I go about backing up the games I have. I understand that mini DVDs would have to be used, but is it possible rip/burn them with a PC that has a DVD burner or is there a special device that can only do this. And even if a PC can do it, is there some sort of special method involved?

    I have a lot of Gamecube games and being able to backup them up would be very handy.

  5. #5
    Hi there Icarus
    From what I have read, the only way to backup your gamecube games is to have an additional broadband adapter (which you can buy from nintendo for about 60 dollars) and that will provide the interface between your cube and the pc. As long as you have some sort of modification to the cube such as a Viper mod chip, you can run a RIPPING program on viper mod chip and that will enable to you backup your original games. This process generally takes anywhere between 1-2 hours from what I have read as well.

    Hope this information helps!

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    Question

    does anyone know of someone in sydney they can recommend that does the gamecube mods,i have a contact in melbourne that supplies me with games etc but he can't help me out with a mod because i'm in sydney

  7. #7

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    Anyone recommend a GC modder in the Newcastle area? If not, Sydney would do. Please PM/e-mail me -- thanks a bunch

    EDIT: in the end it was cheaper to get a pre-mod shipped from Ireland and sell my old unit Must learn how to solder one day...
    Last edited by gater; 22-07-2005 at 09:58 AM.

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    Question

    who was it that sent me an email but forgot to include their email address this is what was sent

    Hey, you said you have a contact in Melbourne. I am in Melbourne and would like to get my gamecube modded. Does your contact also sell replacement cases so I can use DVD-R's?



    cant reply unless i know who it was

  9. #9
    ForceX is offline Treat me like a newbie I'm either new or don't have much to say

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    Are there any reasonably priced modchip installers on the Gold Coast?

  10. #10

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    I'm also looking for a modchip and casemod installer in sydney CBD, please message me or reply if anyone knows of one.

  11. #11

    A newbie to DS modding

    Well I've been trawling the internet looking for Australian info on exactly what is needed to play roms on the DS. I've been looking at various sites and none of them seem to have a definitive guide to adding a flash cart/super pass me/flying blue dragon cart launcher Alpha Turbo/etc for those of us who just ain't that smart.

    If any or all of you could direct me to somewhere on the web that explains it and/or sells the devices needed themselves then please let me know.

    So far my understanding is thus:

    You need a passme device, which you put a blank? cart into (where can I buy one?) and a DS obviously, and a normal commercial cart, and I think thats it? Oh and your DS Rom, legally downloaded of course.

    Please help. Thanks!

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    Marianne is offline Treat me like a newbie I'm either new or don't have much to say

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    I'm an Australian who uses hardware to play DS roms/homebrew...

    Go into Pictochat, then eject the DS game from its port. If the screen turns yellow, you need a Supercard, a Superpass, and an SD card. (Any DS bought in early 2005 should do this.)
    If it turns any other colour, you need a Supercard, Superpass 2 and an SD card. (Any new DS should do this.)

    Either way, you need one real DS game -- it doesn't matter which, even the Metroid demo will do -- and you only need it once. After you get it running, you can sell the Superpass on eBay/Comtrader.

    If you look on www.comtrader.com.au, I'm sure you can find all of this equipment for under $180. I paid $140 total for 1GB. I can have 15-20 DS games, 60-80 GBA games, 200 NES games, and 20 minutes of video on my DS at any time. It rocks.

    Here are some resources to look at: www.scdev.org, www.supercard.cn, www.comtrader.com.au

  13. #13
    Wow, that sounds awesome.

    Thanks heaps for the info!

  14. #14

    nintendo64 nds with the neoflash cart...........help

    Hi all. I have a question regarding the Neoflash 3 in 1 kit for the nds console. It contains 1 neo flash cart, 1 magic key and the usb slim loader 3.

    I had bought this the other day and have been trying to work out how to get the nds roms to play on the nds controller? I have no problems with the gba roms but for some reason the nds roms just does nothing. I don't know wether or not it has something to do with the magic key cart or is it the actual roms that i'm using?

    If anybody out there has an idea on how to get this working, could you please...please tell me what i'm doing wrong and what is the right steps to get this thing to working. Thanks

  15. #15

    Gamecube Modding in Perth (preferably near the Balga area)

    Hi gents and ladies. does anyone know of a (good) modshop that does gamecubes yes i realize I am fairly late to the scene but meh. preferably one near the balga area and one that can come to my house and do it (though if they cant come to me that fine) also if you do what are their prices?

  16. #16

    Game Cube Mod Chip

    Hi,
    I was thinking about putting a mod chip in my game cube to back up any games i buy. Which one is the best? Or are they all the same and should i just go for the cheapest one?
    Thanks

  17. #17

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    Have you ever backed a game up before?

  18. #18
    no, i havn't

  19. #19
    loslobo is offline EYO forum member I'm either new or don't have much to say

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    Wii-Boss released today

    from nintendo-scene.com
    A new Wii modchip titled Wii-Boss is slated for release on August 3rd. Similar to other solutions such as the Wiijii The WiiFree kit, and the WiiFree Easy Connect this new chip supports all 12F629 based homebrew firmwares including the following:

    Wii-Free - last stable release ver2.45
    YOASM - last stable release ver1.7
    Winja – last stable release ver2.0 (deluxe currently not available)
    Open-Wii - last stable release ver1.3
    Wii-skas - last stable release unknown
    MaxBoot - last stable release ver1.0 (redirection code for external booting)

    The Wii-Boss is a quick solder chip that installs inside the console with a ribbon cable that can be run to any number of locations both inside or out of the console’s case. The ribbon cable can then be attached to the included RS-232 JDM programmer allowing the chip to be reprogrammed without disassambly.

    Despite the chips internal location the Wii-Boss also supports external booting via the ribbon cable as well as other future applications.

    The Wii-Boss has a recommended retail price of $25 (USD) with lower prices availble for bulk orders. Installation instructions, an official feature list and FAQ are all currently availble. google wiiboss for link to wiiboss site

  20. #20

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    Wii Modchips

    Well, the Nintendo Wii in many ways well surpassed the expectations I had of it pre-release in 2006. I expected it to have a high market penetration, but didn't expect it to completely wipe the floor with the PS3's rather dull "experience". Nintendo has sold twice as many Wiis then Sony's sold PS3's!

    Here's a short list of mistakes Sony made: 1. Bluray Disc. Its won the format war, but it's an expensive piece of technology for something that offers no true benefit to consumers over HD-DVD which uses the same technology, but cheaper and has more features. 2. No remote in the box. Would you buy a $39.95 DVD player without a remote? Of course not! Yet Sony thinks the remote control alone is worth $49.95! Furthermore it's bluetooth - which means it doesn't work with universal remotes. Sony could have easily added an IR port, but they didn't. 3. Rip off the Australian market. Sony priced the PS3 at about $350 more then its launch price in Australia - even though in Japan the PS3 had dropped in price in the three months that passed before the Aus release date, and they hadn't made any of the hardware cut-backs they decided to make to the Australian version - like removing Gecko for a potential saving of approx $20 per console.

    Greed, Greed, Greed, Greed, Greed. Sony didn't even settle their Immersion-Patent lawsuit, so the control didn't have rumble until well after release - and I don't even know if that control is available in Australia yet - I do know the Dual Shock 3 has been available for quite some time in Japan.

    So you've made the right choice with the Nintendo Wii. Nintendo has made mistakes too - but some of them have been in the consumer's advantage.

    Firstly, the Gamecube mode is flawless except that it doesn't run the Action Replay/Datel Freeloader discs. This was a deliberate attempt by Nintendo to rip-off customers like me who own the disc. Secondly, the release-model had an unused open serial port, just perfect for soldering modchips to. Nintendo has since fixed this; so it is advised that if you plan to chip your Wii you get an early model Wii (from eBay, or however else you want - just ask the seller to verify for you the serial number).

    The biggest mistake, the one thing that I cannot live with, is the Virtual Console. The VC was a great idea - but Nintendo ripped off us Aussies by not providing 60hz mode, and furthermore they refuse to release the games with printed instructions on disc, and instead over-charge for games you can buy off eBay for the original systems much cheaper. I modified my SNES to play in 60hz - and I didn't do that so I could go back to 50hz with the Wii's SNES games.

    The good news is, however, that homebrew Gamecube emulation for NES and SNES is near-perfect, and Master-System and Mega-Drive is very good. I honestly can barely tell the difference to playing my officially released Gamecube-version Sonic Mega Collection, and the ROMS themselves in an emulator.

    The Wii homebrew is still in its very early stages, and its full potential is yet to be fully realized. Homebrew is a fantastic way to enjoy original games, classic emulated games for other systems, and in the future it will even be possible to use the Wii as a DVD/Divx and CD/MP3 player using the Wiimote, with the applications available directly on the Wii's channels - and best of all, none of this is official so you haven't had to pay for any of these potential future "extras"!

    The Wii is the console for homebrew! Nintendo designed the console so well for games, that it's potential as a gaming unit extends far further then its in-built abilities to play GameCube and Wii games. You can expect in the future full Wii-mode emulators for Nintendo 64 that preserve the rumble feature missing in Nintendo's VC versions, and will allow you to play some of those favourites Nintendo is likely to have trouble ever releasing (due to licensing) officially on the Wii. Not to mention that I'm confident ScummVM will be also be ported so I can play my favourite computer games too - and wouldn't it be great if MAME got ported too? Emulation reveals the true nature of how classic games were released; if you were to fire-up the original Arcade version of Shinobi, and then compare it to the NES version it would make you sick! Yet the Master System version is so much more faithful to the original, and it's a true wonder to experience the difference - something that's only possible playing the original unaltered releases!

    The best thing, however, about modchips for Aussies remains the fact that you can purchase far cheaper foreign releases from your favourite online store, like Amazon.com, and save the money Nintendo tries to steal from you using two-tier region-restricted marketing. The Wiley even allows you now to block updates that come on the Wii game discs, making it even easier and more reliable to play these games from the original discs, without having any nasty side-effects like duplicate channels!

    There are now even solder less installations possible for modchips, but please be aware they do not preserve your warranty - as soon as you open your Wii your warranty is void, regardless of whether you put a modchip in to it or not.

    The Wiley installation is easy. When I did mine I was a little worried, because the points are just so tiny - but I was able to do the quick-solder without any problems. However, the quick-solder isn't recommended for people like me with such limited soldering experience - instead, using wire will allow you to more reliably install the chip, just remember to use some foam padding to where you "mount" the chip.

    The Wiley is fully updatable - installations can be done from DVD+RW's (or -RW's if that's what you have, or +R or -R). You cannot use CD-R's for anything, you must use DVD+/-R. But the drive is really good, and I've found reads all of my DVD+/-R/RW media very reliably - and even more reliably then some of my official Gamecube discs (it's never had trouble with any of my Wii discs through)!

    Don't buy pirated modchips - you wouldn't buy a pirated game, it's the same thing. Only original modchips support the developers who made all of this possible. I recommend http://ozmodchips.com/ who I have found to be honest and reliable; and they also have all the other things required for installation available for purchase (like the tri-wing; however I bought mine from PlayAsia - who I've also found to be honest and reliable). In addition they have installers available Aust-wide who install your modchips at very reasonable prices - but as I've mentioned I cannot more strongly recommend buying an "early model Wii" that supports the Wiley rather than the D2C key.

    I would also like to note that with the latest USA firmware update, Nintendo has appeared to have successfully blocked "Trucha-Signer" and its associated methods (like, I believe the Datel Freeloader uses the same thing). This method was required for achieving higher compatibility from the original discs, and it is required for the use of Homebrew n the Wii. It will surely be interesting to see future developments in the Homebrew scene! One thing is for certain though, a drive-chip like the Wiikey will always have the potential to be updated to defeat the latest attempt by Nintendo to thawt the chip's abilities!

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